Meeting Notes from 2/10/2012
2/10/2012
- Items will have same columns as Tamagotchi to indicate how item affects the Tamagotchi state
- When
you touch the item, the item bar on the bottom will turn into item
description and dragging item onto Tama will result in a confirmation
dialog
- 50 items max, but only 10 will be displayed at the bottom of main screen. To access the rest, you press a “more” button
- Top bar will have Tama stats
- Game mechanics are up to Yancy (i.e. health algorithm, etc)
- Sickness
- Is sickness a bar, and medicine just lowers the sickness level?
- Or is sickness a type of sickness (i.e. cold, flu, malaria) and specific medicine is used to cure specific sicknesses?
- Locally store sprites on SD card
- Separate Store
- When you want to access store, you must update app to get new sprites
- Otherwise you don’t need to update and can play normally with your existing items
- Backpack class will handle drawing of items and item-related functions
- Tamagotchi class will contain Tamagotchi stats and attributes
- applyItem(Item item) function will take care of applying the item’s effects to Tamagotchi
- Item class will have all the item info and behaviors
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