Saturday, February 11, 2012

Meeting Notes from 2/10/2012

2/10/2012
  • Items will have same columns as Tamagotchi to indicate how item affects the Tamagotchi state
  • When you touch the item, the item bar on the bottom will turn into item description and dragging item onto Tama will result in a confirmation dialog
  • 50 items max, but only 10 will be displayed at the bottom of main screen.  To access the rest, you press a “more” button
  • Top bar will have Tama stats
  • Game mechanics are up to Yancy (i.e. health algorithm, etc)
  • Sickness
    • Is sickness a bar, and medicine just lowers the sickness level?
    • Or is sickness a type of sickness (i.e. cold, flu, malaria) and specific medicine is used to cure specific sicknesses?
  • Locally store sprites on SD card
  • Separate Store
    • When you want to access store, you must update app to get new sprites
    • Otherwise you don’t need to update and can play normally with your existing items

  • Backpack class will handle drawing of items and item-related functions
  • Tamagotchi class will contain Tamagotchi stats and attributes
    • applyItem(Item item) function will take care of applying the item’s effects to Tamagotchi
  • Item class will have all the item info and behaviors

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